LINKS
OpenGL(Mihai Maruseac):
http://anaconda.cs.pub.ro/~andrewbwm/Hammerfall/OpenGLSuperBible.pdf
http://anaconda.cs.pub.ro/~andrewbwm/Hammerfall/Programming%20-%20OpenGL%20Reference%20Manual.pdf
http://anaconda.cs.pub.ro/~andrewbwm/Hammerfall/3D%20Engines.zip
http://anaconda.cs.pub.ro/~andrewbwm/Hammerfall/OpenGL.zip
Others:
http://www.spacesimulator.net/links.html (Vali)
http://en.wikipedia.org/wiki/Scene_graph
http://en.wikipedia.org/wiki/Game_engine
Python
http://wiki.python.org/moin/PythonSpeed/PerformanceTips
http://nehe.gamedev.net/ -- tutoriale cu OpenGL (inclusiv python)
Python Graphics Engine searches
Sectiune speciala pentru ca nu am apucat sa citesc mai nimic din ce e pe-acolo. Think of this as a scratch pad. Vlad
PyGraph, the Python Graphics Interface
Biengine - Minimalist and flexible Python 2D graphics engine.
brief gamedev discussion, warnings about Pytohn being slow; versiunea google cache -- gamedev e inaccesibil momentan de la mine
Game Programming with Python -- poate o subtilizeaza cineva de pe w4rez, desi nu stiu cat de mult atinge subiectul `engine'.
vpython - arata ca naiba, dar are un modul pentru procesarea tablourilor.
Soya3D - engine grafic aparent capabil, o raza de speranta privind viteza, scris in Pyrex si Python.
Pyrex - permite scrierea de cod in amestec C/Python, care este apoi compilat intr-o extensie C pentru Python. Banuiesc ca extensia are viteza apropiata de C-ului, ceea ce e A Good ThingTM
